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Allegro Graphics Driver

These functions are used to implement Allegro function over an OpenGL screen. More...

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Detailed Description

These functions are used to implement Allegro function over an OpenGL screen.

They are currently incomplete and/or very slow.


Function Documentation

void allegro_gl_screen_acquire struct BITMAP *  bmp  )  [static]
 

acquire_bitmap(screen) overload.

This doesn't do anything, since OpenGL rendering context doesn't need locking. You don't need to call this function in your program.

Definition at line 97 of file glvtable.c.

void allegro_gl_screen_release struct BITMAP *  bmp  )  [static]
 

release_bitmap(screen) overload.

This doesn't do anything, since OpenGL rendering context doesn't need locking. You don't need to call this function in your program.

Definition at line 107 of file glvtable.c.

void allegro_gl_video_acquire struct BITMAP *  bmp  )  [static]
 

acquire_bitmap(bmp) overload. This doesn't do anything, since OpenGL textures doesn't need locking. You don't need to call this function in your program.

Definition at line 221 of file videovtb.c.

void allegro_gl_video_release struct BITMAP *  bmp  )  [static]
 

release_bitmap(bmp) overload. This doesn't do anything, since OpenGL textures doesn't need locking. You don't need to call this function in your program.

Definition at line 232 of file videovtb.c.


Generated on Wed Jun 30 23:59:53 2004 for AllegroGL by doxygen 1.3.5