texture.c File Reference
AllegroGL texture management.
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#include <string.h>
#include "alleggl.h"
#include "allglint.h"
#include <allegro/internal/aintern.h>
#include <GL/glu.h>
Go to the source code of this file.
Functions
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GLint __allegro_gl_get_texture_format_ex (BITMAP *bmp, int flags)
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GLenum __allegro_gl_get_bitmap_type (BITMAP *bmp, int flags)
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GLenum __allegro_gl_get_bitmap_color_format (BITMAP *bmp, int flags)
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int __allegro_gl_convert_flags (int flags)
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int log2i (int n)
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BITMAP * __allegro_gl_munge_bitmap (int flags, BITMAP *bmp, int x, int y, int w, int h, GLint *type, GLint *format)
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GLuint do_texture_upload (BITMAP *bmp, GLuint tex, GLint internal_format, GLint format, GLint type, int flags)
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GLenum allegro_gl_get_bitmap_type (BITMAP *bmp)
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GLenum allegro_gl_get_bitmap_color_format (BITMAP *bmp)
Variables
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GLint allegro_gl_opengl_internal_texture_format = -1
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int allegro_gl_use_mipmapping_for_textures = 0
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int __allegro_gl_use_alpha = FALSE
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int __allegro_gl_flip_texture = TRUE
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GLint __allegro_gl_texture_read_format [5]
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GLint __allegro_gl_texture_components [5]
Detailed Description
AllegroGL texture management.
Definition in file texture.c.
Generated on Wed Jun 30 23:59:53 2004 for AllegroGL by
1.3.5