#include <string.h>
#include <allegro.h>
#include "alleggl.h"
#include "allglint.h"
#include "glvtable.h"
#include <allegro/internal/aintern.h>
#include <GL/glu.h>
Go to the source code of this file.
Definition in file videovtb.c.
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create_video_bitmap() overload. This function will create a video bitmap using texture memory. Video bitmaps do not currently share space with the frame buffer (screen). Video bitmaps may be of any size, but the color depth is fixed at 32bpp no matter what the frame buffer's depth might be. Video bitmaps are lost when switching screen modes. Definition at line 142 of file videovtb.c. |
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destroy_video_bitmap() overload. Will destroy the video bitmap. You mustn't use the BITMAP pointer after calling this function. Definition at line 188 of file videovtb.c. |